NetEase
网易
NetEase is a major Chinese game company distinguished by a "taste-driven" investment and development philosophy, as Benchmark's Mitch Lasky put it — "they really love games and want players to love games too" . The company built its domestic foundation on titles like *Fantasy Westward Journey*, described as one of China's earliest true MMOs, and later secured the transformative China-exclusive Blizzard agency deal for *World of Warcraft* in 2008, which became a pillar of its business for the following 15 years . Unlike Tencent, whose gaming holdings sit within a far larger revenue ecosystem, NetEase operates as a "more pure game publisher" in the Activision mold, with heavier reliance on its core gaming business . The company has also been an active overseas investor, deploying over $1 billion into international studios including Second Dinner and thatgamecompany, while serving as thatgamecompany's Chinese publisher . Its recent loss of the Blizzard agency was noted as a significant blow, with some observers seeing a corresponding contraction in its international operations . Elsewhere's corpus notes that investor Kathy Xu (徐新) has cited her NetEase position as an example of her long-term, Buffett-style concentration .
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Coverage
Looking at China's Three Competitive Advantages in Gaming Through *Genshin Impact*, *Black Myth: Wukong*, and *Archero*
Build a global company from Day 1.
真格基金·The Hype Around *Black Myth: Wukong*, and the Barren Landscape of Game Investment
The world needs *Black Myth*.
暗涌Waves·After a long absence, Sister Xu returns with 26 maxims
"You don't need a high IQ to succeed."
暗涌Waves·


